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trail renderer disapear, strange behavior

Am trying to make 2 falling stars. When player hit a trigger area, the star move with some speed (- some aceleration). the stars are 2 planes with materials (particles/alpha blended multiply) and trail...

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i cant load assetbundle

i create a cube with a message: #pragma strict function Start () { Debug.Log("oli"); } function Update () { } Then i create the unity3d file exporting via webplayer: "webplayer.unity3d" then i try to...

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How do i set the version number in assetbundle

everywhere... the only thing i read is how to READ the version number. "var www:WWW = WWW.LoadFromCacheOrDownload(path,integer);" but i want to know HOW TO SET the version, in the assetbundle. any help...

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trail renderer disapear, strange behavior

Am trying to make 2 falling stars. When player hit a trigger area, the star move with some speed (- some aceleration). the stars are 2 planes with materials (particles/alpha blended multiply) and trail...

View Article

i cant load assetbundle

i create a cube with a message: #pragma strict function Start () { Debug.Log("oli"); } function Update () { } Then i create the unity3d file exporting via webplayer: "webplayer.unity3d" then i try to...

View Article


How do i set the version number in assetbundle

everywhere... the only thing i read is how to READ the version number. "var www:WWW = WWW.LoadFromCacheOrDownload(path,integer);" but i want to know HOW TO SET the version, in the assetbundle. any help...

View Article
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